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Showing posts with label Technology. Show all posts
Showing posts with label Technology. Show all posts

Dying Light 2 may be too ambitious for PS4 & Xbox One

By On Friday, August 14, 2015


Techland's ideas for Dying Light 2 may be too ambitious for PS4 and Xbox One, producer Tymon Smektala has revealed, telling VideoGamer.com that the studio still needs to determine whether its ideas "are even doable with the tech that the current consoles provide".

Speaking about the unannounced project at Gamescom, Smektala said that it is "too early" for Techland to go into specifics about its plans for a sequel, but that it already has "lots of very ambitious ideas".

"Of course, we're not talking about [Dying Light 2] just yet," he said, "but the reason for that is that it is too early. We have lots of very ambitious ideas so first we need to check if these ideas are even doable with the tech that the current consoles provide.

"We also need to check if our concepts are really as good as we think they are, so we need to prototype things. So there is nothing to talk about, and on the other hand there are lots of things going inside our studio where we test, prototype and experiment with stuff. But I think right now we have a very clear idea of what we can do with the IP and with the universe of Dying Light, so expect good things from us."

Dying Light made its debut on PS4, Xbox One and PC earlier this year and has already gone on to sell over 5 million units.





dying light the following -
As well as prototyping ideas for a sequel, Techland is also working on a major new expansion for the original, 'The Following', which adds a brand new campaign, vehicles, weapons, and a new rural area as big as Dying Light's two existing maps combined.

The DLC will be available as a free bonus to Season Pass holders or $14.99 separately.

"After the success of Dying Light we want people to know and realise that we are just basically good people," added Smektala. "And to be honest, The Following is kind of, you could say it's a big thank you note for the fans."

"I'd say we are looking at it as an investment for the future," he continued. "Dying Light is successful. It is our own IP so want to expand it more. If you build a solid base of fans and followers you will have that platform on which we can build in the future."


Source

NBA 2K14 - Next Gen Reveal With LeBron James [Video Game Teaser]

By On Tuesday, June 11, 2013




Earlier , we saw the long-awaited return of the NBA Live franchise. Graphically, the game gives Take-Two competitive heading into the new season but the only thing that always matters is gameplay. LeBron James was announced on Sunday during game 1 of the NBA Finals as the official cover guy for NBA 2K14 marking his first time gracing a video game cover. In the trailer, LeBron meets his 2K counterpart “Video Game James” in the clip showcasing an exact replica (including the hairline).
Check after the jump to peep the first teaser trailer showing a sample of the in-game footage that’s not pre-rendered (pre-alpha graphics).



#TechTalk: Google X's Plan to Wire the World? The Whole World online?

By On Friday, May 24, 2013

Is This Google X's Plan to Wire the World?


Is This Google X's Plan to Wire the World?

Google (GOOG) Chairman Eric Schmidt’s April 13 tweetwas bold, ambitious, and a bit inexplicable. “For every person online, there are two that are not,” wrote the co-author of the book The New Digital Age. “By the end of the decade, everyone on Earth will be connected.”
Commenters were flummoxed by Schmidt’s prediction. There are many parts of the world without reliable telecommunications infrastructure. How do you wire parts of Africa—or the Indonesian archipelago?
In my conversations with Astro Teller, Google X’s excellently named director of moonshots, for this week’scover story on Google X, I asked whether extending broadband Internet access throughout the world would be a problem deserving of attention from the top-secret lab. Teller gave nothing away, but it was clear from his answer that there’s plenty of passion for that particular goal inside his organization. “Having everyone connected is literally in the same category as making clean water available,” he said. “That sounds like a radical statement but I don’t think that it is. There is now a ton of evidence that connectivity drives freedom, democracy, economic development, health, and those things then turn into lower mortality and all of the things that we are trying to get at here.” Extending connectivity, he added, “is the most direct way, probably on an order of magnitude, to address the world’s biggest problems.”
Researchers who have examined the challenge of spreading Internet access throughout the world usually focus on one of three general solutions. There’s satellite access, which tends to be slow, expensive, and doesn’t function well in high-density urban areas. There’s ground-based wireless broadband, the most conventional solution, but in some parts of the world the towers where you would mount broadband transmitters would be quickly scavenged and sold as scrap metal.
And then there’s the unlikeliest but perhaps most promising approach: sending balloons mounted with broadband antennas into the stratosphere, where they can rain connectivity down from only 20 kilometers away. The Europeans tried this a decade ago. Lockheed Martin (LMT) and SoftBank in Japan have experimented with it more recently, with varying levels of success. No one has tried to push balloon-based broadband transmitters into wide production, though. Google X representatives declined to comment on this particular approach, but it fits well with the lab’s philosophy of moonshot thinking and its orientation toward practical yet science-fiction-sounding solutions.
David Grace, a senior research fellow at the University of York, spearheaded the European project, part of a multi-country initiative backed by the European Commission. He said that he has indeed heard Google is working on such a project. “They are highly innovative and very obviously have the financial resources and are always keen to take risks,” he said. “It does need the Googles of the world to push this forward.”
Per Lindstrand, the Swedish balloonist, is probably the world’s top authority on this topic. He says free-flying high-altitude balloons are impractical because of high winds; release a balloon on the equator and in a few weeks it will end up at the North or South Pole. But solar-powered balloons packed with a fuel cell and an onboard motor can remain stationary for up to five years and are “perfectly feasible.” Lindstrand has been urging companies to more aggressively pursue balloon-based wireless networks but says that no one has stepped up yet. “Everybody keeps telling me, ‘Show me an airship and I will buy it.’ No one wants to risk the money. The key is to find somebody who is brave enough. I believe the stratospheric airship is a viable project, but it needs to be created by a small elite team with past airship experience and not by a conventional bloated aerospace contractor. If Google is really on the scene, they would be the perfect sponsor.”

10 iPad Apps Everyone Should Have...

By On Tuesday, November 20, 2012



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